The Tiger Style Biz Dept (TM) spends a lot of time deliberating over how best to empty our fans’ wallets, so articles like this come in handy as we plot our retirements (diabolically).
In seriousness, it’s an interesting article for a couple of reasons:
1. The $14 a consumer thing is totally misleading when you consider the buried statistic, “Our data shows that around 3% of consumers will spend money in freemium games.” This would imply that 97% of consumers are spending $0, which means the average consumer (not the average PAYING consumer) spends $0.42 on a freemium game.
2. The $14 a consumer thing is totally fascinating when you consider that highly-engaged players have a way to invest more (temporally and monetarily) in the games they love the most.
It often seems like developers of freemium games are, Zynga-like, designing simply for maximum dollar extraction. But what if developers instead design to give true value back to their most-deeply invested players?
Hong Kong physicists say they have proved that a single photon obeys Einstein’s theory that nothing can travel faster than the speed of light — demonstrating that outside science fiction, time travel is impossible.
YAH RIGHT, I’M NOT GIVING UP ON MY FASTER-THAN-LIGHT DRIVE DREAMS
I have great respect for the guy that made this video about being an Independent Astronaut. I’ve been wanting to come out as an astronaut for a while. He gives me hope that maybe one day I can finally do it.